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Corraidhin Farsaidh
Farsaidh's Freeborn
1685
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Posted - 2015.09.25 09:12:09 -
[1] - Quote
Serendipity Lost wrote:Criminals should not be allowed to dock up. If you want to dock you should be in a system where you are not flagged as a criminal.
It's reasonable that if a player can spacewarp arcross a galaxy, concord can detect any and all violations within all of HS and LS then some minimum wage docking manager can see a red flashy thing on his dashboard and push the SCREW YOU SCUMBAG button to prevent a known criminal from docking in the station he is managing.
It's kind or rediculous that the docking manager can time and police agression not only outside his station, but anywere in eve (I can get a timer Hek hit a HS > HS wh and be prevented from docking in Motsu) right down to the second, but can't figure out that this clearly labelled bad guy is a bad guy.
Dearest CONCORD,
For the love of all that is fair and just, give docking managers a small raise and train them that flashy red is actually worse than flashy yellow and get this docking oversight fixed once and for all.
Suncerly, Every reasonable pilot in eve
Actually I wouldn't mind criminals not being able to doc in NPC stations but allowed to dock in a POS. Then the gankers would need to be in a player corp, have assets in space and be vulnerable to wardecs. This would really give any industry corp a means by which to retaliate if they so wished. |

Corraidhin Farsaidh
Farsaidh's Freeborn
1687
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Posted - 2015.09.25 09:59:05 -
[2] - Quote
Tappits wrote:Maldiro Selkurk wrote: 3. sec status should not be repairable at all, you made a choice deal with the consequences.
That would be fine but this game lasts for years and years and it would be a super bad game decision if something you did in 2004/2005 was un changeable years down the line.... People change what some one did a few years ago might not be there play stile now.
Besides there were many examples of pirates turning King's privateer, it should be no different in Eve (that and someone could buy a character on the bazaar and want to move up to hisec with it). |

Corraidhin Farsaidh
Farsaidh's Freeborn
1687
|
Posted - 2015.09.25 11:13:28 -
[3] - Quote
Black Pedro wrote:Corraidhin Farsaidh wrote:Actually I wouldn't mind criminals not being able to doc in NPC stations but allowed to dock in a POS. Then the gankers would need to be in a player corp, have assets in space and be vulnerable to wardecs. This would really give any industry corp a means by which to retaliate if they so wished. I agree that these new structures could open some interesting gameplay like that. Problem with your idea is that the new structures will allow anyone to dock. Criminals will be able to use structures put up by third parties as well as ones installed by their alts/associates meaning it may not always be clear who to wardec. But since docking can be restricted as well it could open up some interesting game play where some station owners allow criminals and some do not. So perhaps down the road, when we have an ecosystem of player stations, it might be feasible to lock gankers out of NPC stations but you still have the problem that is where their stuff ends up if the citadel is taken down or destroyed so I am guessing it will never happen. But these new structures are going to be a real boon for gankers it looks like. They will serve as unassailable staging posts with this new docking/undocking invulnerability - no more risk on the undock. Gone are the days of setting up insta-docking and undocking bookmarks. They also eliminate the need for a dedicated Orca alt. They can be placed in systems without stations eliminating the only real vulnerability window for a -10 ganker which is taking a gate, and can easily be taken down in the event of a wardec. And depending how people choose to set them up you can just use another corp's citadel and not even worry about catching a wardec: it will be interesting to see how people set them up. They will also simplify logistics for ganking organizations who can use them to dispense ganking ships across New Eden by using private markets. Every ganker can set one up with an alt corp and share them with the greater collective meaning it will be impossible or at least expensive to wardec them all. But I guess there will be some in-space vulnerabilities now which could drive some fights. All-in-all though, It's a good time to be a ganker.
The structures won't be able to be torn down before a wardec kicks in I think but this will need to be considered. Even without gankers being locked out of NPC stations they will all move over to these structures anyway in the above scenario for the simplicity they offer. This will all need balancing very carefully since as discussed elsewhere an XL station may well be unassailable in hisec without a reasonably sized alliance.
Since these structures won't need rigs fitted etc just to operate as a staging post and no longer need fuel to operate then the pirates only need to pay the initial outlay and have a gunnery alt sat on the guns for vulnerability defence.
This could actually make for some great ganker/pirate/white knight gameplay but it could also be a horrible fustercluck if it isn't balanced right.
In terms of where would the stuff in the station go I'd suggest there are two cases for loot handling:
a) the safety mechanic of the magical loot fairy's. This would be required for stations to be feasable as trading posts and outposts otherwise nobody will use them. Would be appropriate for hisec (with maybe good standings to limit it) , losec and null stations.
b) situations where NPC's aren't available/won't touch you with a bargepole i.e. pirates in hisec and stations in WH's. In this case the personal hangar is in effect a warp enabled cloaked container. On destruction of the station it launches away to a random point which is logged as any planetary launch is. This allows pilots to still recover their stuff but takes more effort and risk as befits their living space/sec status choice. It also makes sense lorewise :) |

Corraidhin Farsaidh
Farsaidh's Freeborn
1687
|
Posted - 2015.09.25 12:57:06 -
[4] - Quote
Black Pedro wrote:No, it was pretty clear from the blogs you can scoop a citadel at anytime. Of course the design is clearly in flux, but the original blog said that if undamaged they can be scooped whenever you'd like but that will immediately start a one vulnerability window after which it can be scooped. Plenty of time during the 24h run up to a war to pull in your staging posts. You would lose your rigs, but as you pointed out you don't need any rigs for a mere staging post. ...
True, I still have it in my head there is a 24 hr cooldown but it looks like that is on anchoring (this really needs proper clarification from the devs). Personally I think the cooldown should be prior to unanchoring rather than anchoring so that wardecs mean you will have a structure in space when it starts no matter what. |

Corraidhin Farsaidh
Farsaidh's Freeborn
1693
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Posted - 2015.09.29 11:15:49 -
[5] - Quote
I didn't see my idea as 'One more nerf' but rather a case that:
If a player corp wants the benefits of a POS in hisec they should be expected to defend it (citadels will hopefully fix this).
If a pirate wants the benefit of operating in hisec without CONCORD interference they should be expected to use a POS and thus be just as at risk of wardecs as the player corps with a POS.
This would depend upon how the citadels shake out though I think.
An XL defended citadel named Tortuga for pirates could be a fun place though :D
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Corraidhin Farsaidh
Farsaidh's Freeborn
1693
|
Posted - 2015.09.29 13:04:36 -
[6] - Quote
admiral root wrote:Corraidhin Farsaidh wrote:If a pirate wants the benefit of operating in hisec without CONCORD interference they should be expected to use a POS and thus be just as at risk of wardecs as the player corps with a POS. Risk comes from players, not mechanics, and as long as the vast majority of those in highsec are going to sit on their butts and scream impotently for Someone to do something(TM) I don't see why CCP should waste any more time on you whinebears. CODE. have had POSes up multiple times over the years and no-one has had the fortitude to come at us (even the people who had declared war on us at the time), so what makes you think this would magically change if we were driven out of stations in your crusade to nerf highsec into the ground? This all sounds a lot like "if highsec was much safer, players would have time to accumulate enough isk to progress to PvP in lowsec and nullsec". Followed by "if carebears had this" and "if carebears had that". You have more than enough tools to deliver risk directly and indirectly to our pods - use them.
Actually it is none of those things but rather a proposal to level the playing field between the haulers and gankers in such a way that allows the hauler/indy chars to retaliate somewhere. |
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